![]() ![]() When scaling the sorcery scaling or incantation scaling of a Catalyst, Faith soft caps differ depending on the catalyst.Scaling on physical damage may be 18/60/80 or 20/60/80. Scaling on magic, fire, lightning, or holy damage is always 20/50/80. When scaling the attack power of a melee armament, like all stats, Faith soft caps differ depending on the weapon and the damage type being scaled.A 'Hard Cap' also exists in which additional points in an attribute returns little to no benefit. This is often referred to as the 'Soft Cap'. Note that attributes will incur diminishing returns at higher levels, significantly reducing their benefits after a certain point with regards to weapon scaling.A weapon with a Faith scaling grade of S will benefit the most from the Faith Attribute, followed by grades A, B, C, D, and E. Each point allocated to the Faith stat increases the effectiveness and damage dealt by Incantations cast with weapons that have Faith scaling. Weapons are also given a Scaling Grade denoting the degree to which they scale with an attribute. ![]() Some weapons may also require points in Strength, Dexterity, Intelligence or Arcane in order to wield. For example, the Finger Seal requires 10 FTH to equip. In the case of spell-based weapons, most of them require investment in either the Intelligence or Faith stats, or a combination of both. Weapons in Elden Ring have a minimum Stat requirement that needs to be met before the weapon can be wielded.It is a primary requirement for equipping Sacred Seals, which are used to cast incantations. It is also a requirement to cast death Sorceries and thorn sorceries. ![]()
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